


Keep in mind that while playing with a keyboard on a Mac or PC, the old Nintendo 64 buttons have been remapped to different keys. Presumably, your saved games will be deleted if you clear your browser’s cache, though. I’ve been testing the site with an Xbox Series S controller, and there’s no input lag whatsoever.Īccording to the website, you can save your game progress as well. As you may know, you can pair a Playstation, Xbox, or MFi controller to your Apple devices for gaming. To play the game on your iPad or iPhone, you’ll need to pair a game controller. If you want to try out this fan-favorite Mario adventure on your Apple device, you can do so here. It’s unclear how long Nintendo will allow this site to stay up, but it was first reported on in April, so it’s been around for several months now. The game plays tremendously well in Safari on iPad, iPhone, and on the Mac.

The website stems from a GitHub project called the “Super Mario 64 decomp project.”

Maybe such things as multiplayer are more aimed at other compatible projects if there's mod support for sm64pc in the long run, but however this happens (if it happens) it would be cool.Previously spotted by Nintendo Life, you can now play the iconic Super Mario 64 inside a web browser on almost any device, including your Apple products. Having LAN and possibly Online multiplayer support could be quite beneficial compared to the Super Mario 64 Online rom-hack, because everyone could play on the same game-instance with the same objects and enemies and so on. The benefits of having split-screen multiplayer support compared to the new rom-hack that does the very same thing, could be to get 4 player split-screen support (or more if you got an insanely big TV) without having to worry about performance like on rom-hacks. Also having the ability to have more than 2 players (although this could be very chaotic, it could be funny with a group of friends). The benefits of playing multiplayer on this PC port regarding same-screen multiplayer could be better and smarter camera controls (compared to the old rom-hack), native widescreen support and the ability to disabling draw distance. I've tried both a same-screen multiplayer hack and a split-screen one on Super Mario 64 on an emulator beforehand, and I remember an rom-hack called Super Mario 64 Online that was popular some years ago (even though players could interact with each other, they all played separate instances of the singleplayer of Super Mario 64). Although this project is still fairly recent, having any kind of multiplayer support in the long run would be neat.
